Complete setup

vsm CS2 settings

Vinicius Moreira, known as vsm, is a professional Counter-Strike 2 rifler from Brazil who currently plays for paiN.

vsm's latest crosshair

Vsm crosshair history

Vinicius Moreira · paiN · Preview calibrated for 1280×960 (4:3) stretched.

Updated 2026-09-13
Latest tracked matchBLAST Open Porto 2026Mirage vs. Natus Vincere ·
CS2 crosshair code
CSGO-5vYqo-5oZ84-aZaSW-kCYmw-8RFuA
How to import a CS2 crosshair code
Console commands
cl_crosshairstyle 4; cl_crosshairsize 1.9; cl_crosshairthickness 0.1; cl_crosshairgap -2.8; cl_crosshair_drawoutline 0; cl_crosshair_outlinethickness 0.5; cl_crosshairdot 0; cl_crosshaircolor 1; cl_crosshaircolor_r 0; cl_crosshaircolor_g 255; cl_crosshaircolor_b 0; cl_crosshairalpha 255; cl_crosshairusealpha 1; cl_crosshair_t 0; cl_crosshair_recoil 0; cl_crosshair_dynamic_splitdist 3; cl_fixedcrosshairgap 3; cl_crosshair_dynamic_splitalpha_innermod 0; cl_crosshair_dynamic_splitalpha_outermod 1; cl_crosshair_dynamic_maxdist_splitratio 1; cl_crosshairgap_useweaponvalue 0

Crosshair settings

The latest crosshair recorded from an official match.

Style
Classic Static
Color
green
Length
1.9
Thickness
0.1
Gap
-2.8
Outline
No
Center dot
No
Alpha
255

Match history

vsm’s CS2 crosshair match history

The latest tracked match observations, organized by date, opponent and map. Identical crosshair codes remain listed when they were observed in separate matches.

BLAST Open Porto 2026

paiN vs. Natus Vincere · Nuke

CSGO-DjzvG-fDsTt-uLoEE-N9qwN-6haAB

BLAST Open Porto 2026

paiN vs. FURIA · Cache

CSGO-EGYLy-sxcix-irLWk-tjcKq-qKwLA

BLAST Open Porto 2026

paiN vs. FURIA · Mirage

CSGO-J3UWC-Rh8yH-i8p8M-c8fL7-WsdqA
Showing 3 of 30 latest matches

Mouse settings

DPI
800
eDPI
960
Polling Rate
1000
Sensitivity
1.2
Windows Sensitivity
6
Zoom Sensitivity
1
Sources & review dates

Review dates apply to the fields listed below. They do not indicate when the player first used a setting.

  • DPI, eDPI, Polling Rate, Sensitivity, Windows Sensitivity, Zoom SensitivityReviewed Editorially verified · No public source link recorded
Sensitivity commandsensitivity 1.2

This command changes only in-game sensitivity. Set your mouse to 800 DPI separately; zoom sensitivity is unchanged.

Video

Aspect Ratio
4:3
Brightness
100%
Display Mode
Fullscreen
Resolution
1280x960
Scaling Mode
Stretched
Sources & review dates

Review dates apply to the fields listed below. They do not indicate when the player first used a setting.

  • Aspect Ratio, Brightness, Display Mode, Resolution, Scaling ModeReviewed Editorially verified · No public source link recorded

Advanced video

Ambient Occlusion
Disabled
Boost Player Contrast
Enabled
FidelityFX Super Resolution
Disabled (Highest Quality)
Global Shadow Quality
High
High Dynamic Range
Performance
Maximum FPS In Game
499
Model / Texture Detail
Low
Multisampling Anti-Aliasing Mode
8x MSAA
NVIDIA Reflex Low Latency
Enabled
Particle Detail
Low
Shader Detail
Low
Texture Filtering Mode
Bilinear
V-Sync
Disabled
Sources & review dates

Review dates apply to the fields listed below. They do not indicate when the player first used a setting.

  • Ambient Occlusion, Boost Player Contrast, FidelityFX Super Resolution, Global Shadow Quality, High Dynamic Range, Maximum FPS In Game, Model / Texture Detail, Multisampling Anti-Aliasing Mode, NVIDIA Reflex Low Latency, Particle Detail, Shader Detail, Texture Filtering Mode, V-SyncReviewed Editorially verified · No public source link recorded

Gaming equipment

Vsm gaming gear

The mouse, keyboard, monitor and other equipment currently listed for vsm.

Viewmodel

Bob
False
FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
0
Sources & review dates

Review dates apply to the fields listed below. They do not indicate when the player first used a setting.

  • Bob, FOV, Offset X, Offset Y, Offset Z, PresetposReviewed Editorially verified · No public source link recorded
Viewmodel commandsviewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 0
How to import CS2 viewmodel commands

Launch options

Launch options
-tickrate 128 -novid +exec autoexec +mat_queue_mode 2 -d3d9ex
Sources & review dates

Review dates apply to the fields listed below. They do not indicate when the player first used a setting.

  • Launch optionsReviewed Editorially verified · No public source link recorded
Launch options-tickrate 128 -novid +exec autoexec +mat_queue_mode 2 -d3d9ex

HUD & radar

HUD Color
Team Color
HUD Scale
0.65
Radar Centers The Player
Yes
Radar HUD Size
1.3
Radar Map Zoom
1.00
Radar Rotates
Yes
Toggle Shape With Scoreboard
Yes
Sources & review dates

Review dates apply to the fields listed below. They do not indicate when the player first used a setting.

  • HUD Color, HUD Scale, Radar Centers The Player, Radar HUD Size, Radar Map Zoom, Radar Rotates, Toggle Shape With ScoreboardReviewed Editorially verified · No public source link recorded

Config

vsm CS2 config

Download a safe generated config with the profile's crosshair and supported in-game settings. Hardware, resolution and driver settings are not included.

How to install a CS2 config
Download config

Teammates

paiN

Explore vsm's currently tracked teammates and compare their CS2 crosshairs and settings.

View team page

Player profile

About vsm

Vinicius Moreira, known as vsm, is a professional Counter-Strike 2 rifler from Brazil who currently plays for paiN.

This profile brings together vsm's current crosshair, mouse sensitivity, video and viewmodel settings, config, launch options and gaming equipment. Crosshair observations and setup categories are maintained independently so a new match does not make unrelated settings appear newly verified.

Player links

More about vsm

Open the verified external profiles below to learn more about vsm and view available account details.

Steam

Community

Discuss this setup

New comments are reviewed before publication. Comments never change verified data.

Data quality

Submit a correction

Include the exact field and a public source. An editor verifies every submission independently.

Published discussion

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